Shardcrown wiki
Everything in Veyra, straight from the game: items, beasts, mounts, places and raids, and how they connect.
Guides
Longer reads: how to start, how factions take land, mounts, crafting and raids.
5 pagesItems
Every weapon, armour piece, tool, resource, food, chest and look you can find, make or earn.
690 pagesBestiary
The beasts of Veyra: where they live, how hard they hit and what they drop.
35 pagesMounts
What you can ride, how much faster it gets you there and where to buy it.
8 pagesRegions
The eleven regions of Veyra, from the harbours of Haven Reach to the Lightning Isles.
11 pagesPlaces
Every city, town, outpost and wild place on the map, and what you find there.
38 pagesRaids
The group raids and solo raids: their stages, bosses, terms and hoards.
10 pagesGuides
- Getting started Your first hours in Veyra: what the bars mean, where to go, what to do first.
- Factions and territory How factions are run, how Influence takes a region, and how fronts, sieges and wars work.
- Mounts and travel Every mount, how much faster each gets you there, where the stables are and how mount skins work.
- Crafting and gathering Gathering nodes, the crafting stations, every recipe, and how quality and catalysts work.
- Raids The group raids and solo raids: difficulties, summons, parties, hirelings and what the bosses guard.
Regions of Veyra
Haven ReachDanger 1/5
Cinder SteppeDanger 2/5
GlasswoodDanger 2/5
Ironmaw HillsDanger 3/5
The Drowned CoilDanger 3/5
FrostmereDanger 3/5
Sunken CrownDanger 4/5
Ashen WasteDanger 5/5
The Stormglass IslesFrontier · levels 13-18
The Duskward MarchesFrontier · levels 15-22
The Lightning IslesFrontier · levels 22-28