Patch notes: road encounters and treasure maps
The roads come alive: bandits, pedlars, wrecks, shrines and strangers on the way, and treasure maps to read, piece together and dig up.

The roads between places are no longer empty.
Road encounters
When you arrive somewhere, something may have happened on the way: bandits demanding a toll, Mother Quill's wagon with goods from far away, a wreck to help with, a roadside shrine, an empty campsite, a stranded traveller, or just the weather.
- Each encounter waits in your road log for 6 hours: choose when it suits you. Nothing ever blocks your travel.
- Fight the bandits, pay them or slip away; help, search, rest or pray. Every choice costs or gives something real.
- Some travellers start hidden quests.
Treasure maps
Map scraps turn up on the road and in fights. Read a map, combine scraps, decipher the riddle and go dig at the right place. Better maps hold better treasure, and sometimes a guardian.


